Select Page

Go Ninja, Road!

Game Designer & Producer – Team Ghetto Blasters (January 2014 – June 2014)

In Go Ninja, Road! is an endless runner where you play as a ninja attempting to escape from a scroll which has imprisoned you to run for eternity.

  • Designed procedural system that adapts content generated based on player’s intensity curve
  • Playtested heavily and iterated on the game’s design based on feedback
  • Created a unified art style by collaborating with artists
  • Developed serialization for level data


Gameplay Programming (C++)

Level Design


Systems Design

User Experience Design