Rocketeers
Designer / Developer (Janurary 2016 – April 2016)
Rocketeers is a chaotic competitive multiplayer game with heavy physics-based gameplay. Players have rockets attached to them to use for maneuvering, and the room itself is a hazard as the walls shoot at players leaving holes to fall through.
Responsibilities
- Designed gameplay to be quick, competitive, and highly replayable
- Developed a character controller to support well-controlled mobility while allowing for players to derail an opponent’s control
- Built a space that feels interactive and affects gameplay
Skills
Gameplay Design
Level Design
Scripting (C#)