Genetic Drift
Game Designer & Gameplay Programmer – Bear King (Septermber 2014 – May 2015)
Genetic Drift is a multiplayer twin-stick shooter where players engineer micro-organisms for battle by choosing their DNA sequences (abilities).
Responsibilities
- Designed ability system to allow player’s freedom in choosing how they want to play and interesting interactions between abilities
- Programmed gameplay logic in C++ including organism abilities and feedback
- Drafted UI mockups, UI theming, and layout
- Maintained the project’s creative vision so that artists, programmers and musicians were all on the same page
Skills
Gameplay Design
Gameplay Programming
Level Design
Production
Systems Design
User Experience Design